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My ideal of 5th job skill for Corsair in MapleStory

 
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Cszcy



Joined: 25 May 2018
Posts: 18

PostPosted: Fri May 25, 2018 2:40 am    Post subject: My ideal of 5th job skill for Corsair in MapleStory Reply with quote

So pleased to become [url=https://www.4ms2.com/]Maplestory 2 Mesos[/url] to share my ideas about 5th job ability for Corsair in MapleStory, you understand, I am so excited when I had been invited, and 5th job ability is obviously the funniest and most controversial skill in the game.

In my opinions, It should be the ability to clone their main weapon to do double damage (through doubling attack count). I visit KMS recently added a skill that is like this for all pirates though apparently half assed.

Once the buff ends the 2 guns merge back into the heat created in the 2 firearms doubles as it will become one weapon, making [url=https://www.4ms2.com/]MS2 Mesos[/url] slow to flame (you see ivan, when gun is hot, make care to fire unless you want gun to become grenade.) -2 attack speed for like 30 minutes after. Buff length:30 seconds cooldown: 60 minutes.

I would also enjoy Corsair to have an "ammo selection" ability that radically changes how Fire along with a few other skills looks when using it. It turns Corsair into a Bullet Hell-esque class.

Ammo forms: Grapeshot (spread), Incendiary (elemental), and Barrier

Grapeshot basically increases amount of enemies hit into 3, but can hit the same enemy more than once (such as disperse throw mixed with Hayato's op 1st 5th job suggestion) but affects RF's first damage to 150%

Incendiary opens a sub alternative to explosive rounds (flame), corrosive rounds (poison) or Ice Shards (Ice) which causes a burn, toxin, or suspended effect. Fire prices 100 percent DoT and can spread to neighboring enemies that come close to the enemy on fire, -10% DoT per extra enemy effected. Poison does 300 percent DoT. Ice slows enemies at 5% chance with up to 4 cryogenic stages. Chance to freeze reduces by 1% per stage (2% opportunity to bind, 1% chance to increase high-definition length) but the first 3 stages stay until the goal is murdered.

Barrier creates a bullet shield for every 16th shot of Rapidfire which decreases damage by 30%. As much as 8 bullets can be produced at once and also a bullet is consumed upon taking damage.

Ok, that is all, what can you guys feeling about the 5th occupation skill? And do you guys have some greater or unusual ideas? You can leave your ideas below about the comment area, I would be pleased to have a conversation with you. https://www.4ms2.com/]
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